Bonjourno!
I don't know if anyone else has witnessed any weird gnome behaviour lately in their game but I've just been on TS3's twitter page and they apparently threw a spanner in the works and added some freaky gnome action in the latest EP.
Gnomes now move more frequently and can now become vampire gnomes (the latest creature of the night...)
I'm actually pretty scared right now... I might act out a neighbourhood safety act and get rid of the fearsome little buggars.
Showing posts with label Gameplay. Show all posts
Showing posts with label Gameplay. Show all posts
Wednesday, 5 January 2011
Tuesday, 4 January 2011
Heads Up
Aloha!
I was just in the bathtub thinking about what I could post on my site to feed my new found blogging addiction. And my friends, the answer is my own gameplay.
I love blogging and simming so this would be like killing two birds with one digital stone!
And...
Since I'm killing various flying objects with digital stones I thought I'd point out some new features I've added to the blog.
We have the addition of labels, that can be found on the side menu (on the left) they should be at the top.
I've also added the feedback option under each post so that people without google accounts can give me their opinion, the options are LOL, Awesome or Eh...
I was just in the bathtub thinking about what I could post on my site to feed my new found blogging addiction. And my friends, the answer is my own gameplay.
I love blogging and simming so this would be like killing two birds with one digital stone!
And...
Since I'm killing various flying objects with digital stones I thought I'd point out some new features I've added to the blog.
We have the addition of labels, that can be found on the side menu (on the left) they should be at the top.
I've also added the feedback option under each post so that people without google accounts can give me their opinion, the options are LOL, Awesome or Eh...
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